|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Valea Silpha
|
Posted - 2006.02.07 20:28:00 -
[1]
The problem is not that people want to be immune to NOS or don't want to change tactics or infact want to pwn everything in one ship. We'd just like to have some options. This is especially obvious in HAC vs BS arguaments.
Close range HAC's will ALWAYS be inside the NOS range of a BS. Is there any way you can change a deimoses tactics to be anywhere near as effective at 25km ? .... i somehow doubt it. Even if through some mirical you can, the other guy just warps away.
The problem is that all you BS pilots don't want to change your tactics to have to maybe use med drones or mount two webbers or do something other than just use a cookie cutter 6 big guns and 2 nos set-up. If you are THAT worried about close range HACs beating you up (of which i count 2, maybe three if a zealot pilot feels adventurous) then there are other ways to counter them. ECM perhaps ? Tracking disruptors ? Double webs are an old favorite certainly.
HAC's are ALL vulnerable, and to many more things than just NOS, especially since at least 3 will be outside NOS range and still kicking your arse.
|
Valea Silpha
|
Posted - 2006.02.10 01:41:00 -
[2]
Sweet Zombie Jesus ... 18 pages of thread and naughty boy has been kciking all your asses since page 4.
All of the arguaments come up time and time again, and SO many people are jsut stuck in the same groove of 'BS should pwn'.
This is the exact same whining that we got from raven pilots prior to the missile chanage about how their unbeatable set-up would now be vulnerable to small tackler ships. Well it didn't work out like that did it ? With added target painters and t2 missiles, theres not THAT much difference to fighting ships of the same size, and in fact with new missile skills you can potentialy do more damage.
If CCP decide to change NOS, it will be along the same lines. They aren't stupid and they aren't going to remove your ability to fight similar ships, they will just tune down the versatility so that an set-up can't pwn everything it fights regardless of size. Can everyone please just acknowledge naught's blatant massive superiority so we can all go home.
|
Valea Silpha
|
Posted - 2006.02.12 18:03:00 -
[3]
People don't want to kill a big ship in a small ship.
They just want a small ship to be able to tackle a big ship while other ships do the damage. Perfect case in point is interceptors. They are clearly designed to get close to distant enemies and stop them warping while the damage dealers warp to them and do the actaul fighting.
The problem is SO bad on inties since they are certain to be mounting and MWd and so gimping their cap anyway.
|
Valea Silpha
|
Posted - 2006.02.12 18:07:00 -
[4]
Originally by: Aloysius Knight make cap batterys protect aganst nos so if batty gives u 300 cap, that 300 cap can't be nosed
all this talk of nerfing battleships ves smaller ships is all well and good, but it has to go both ways, frigs & crusers do less damg to a battleship so if u wan to kill a battleship u bring a battle ship, u want to kill frigs u bring a cruser or another frig
so well will see more mixed fleets in a sort of pyramid style being more aobut a blanced fleet then just x amout of bs and x amount of frigs
Oh dear god no. It would force everyone into BS and make flavorless comabt. Plus theres no reason why frigs and cruisers should do less damage to BS, but theres plenty of reason why BS shouldn't do full damage to frigs.
|
|
|
|